Town: Iē̼ijoej Se

Iē̼ijoej Se

Iē̼ijoej Se
Example Tauric architecture.
StateTauranian United Provinces
ProvenceHíhmíhkātwèpli Provence
Sub ProvenceUtevfàsh County
RegionVdrirokipi Brush
Founded1632
Community LeaderMayor Hoůts Lewis Guynn
Area5 km2 (2 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation4056 m (13307 ft)
Average Yearly Precipitation139 cm/y (54 in/y)
Population1211
Population Density242 people per km2 (605 people per mi2)
Town AuraWild Magic
Naming
Native nameIē̼ijoej Se
Pronunciation/ˈj̼iʤo/ /eʤ/
Direct Translation[crumb] [manual]
Translation[Not Yet Translated]

Iē̼ijoej Se (/ˈj̼iʤo/ /eʤ/ [crumb] [manual]) is a subtropical Town located in Utevfàsh County, Híhmíhkātwèpli Provence, within the Tauranian United Provinces.

The name Iē̼ijoej Se is derived from the Tauric language, as Iē̼ijoej Se was founded by Hoůts Lewis, who was culturaly Tauric.

Climate

Iē̼ijoej Se has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 23°C (73°F). Iē̼ijoej Se receives an average of 139 cm/y (54 in/y) of precipitation, most of which comes in the form of rain during the spring. Iē̼ijoej Se covers an area of nearly 5 km2 (2 mi2), and an average elevation of 4056 m (13307 ft) above sea level.

Overview

Iē̼ijoej Se was founded durring the early 17th century in early fall of the year 1632, by Hoůts Lewis. The establishment of Iē̼ijoej Se was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Iē̼ijoej Se's construction back out of the project. Hoůts Lewis pushed on reguardles, and Iē̼ijoej Se was finished, but starts off as a terible place to live.

Iē̼ijoej Se was built using the conventions of Tauric durring the early 17th century. Naturaly, all settlmentss have their own look to them, and Iē̼ijoej Se is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Iē̼ijoej Se is is constructed arround a series of crampt paverstone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. The town's minimaly adiquite have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

Before you’ve even set foot into the heart of Iē̼ijoej Se, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all preforming the same rituals to bless and anoint building,s streets, people, animals, you name it they are or have blessed it. The same holysymbols is everywhere too. Its on buildings, on people, and even branded into livestock. This town certainly loves its god.

Civic Infrastructure

Iē̼ijoej Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Iē̼ijoej Se.

Iē̼ijoej Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Iē̼ijoej Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iē̼ijoej Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Iē̼ijoej Se's public wards, blessings, and other arcane systems.

Iē̼ijoej Se possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Iē̼ijoej Se's grid is powered by hydrogalvanic generators.

Iē̼ijoej Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Iē̼ijoej Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Iē̼ijoej Se's town hall was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Iē̼ijoej Se the milk never sours.

The Gravebound near Iē̼ijoej Se are known to be a mutant strain of the creature.

Iē̼ijoej Se's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sex to channel Wild Magic energies of tier 2 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4904 m2
    • Cattle and Similar Creatures: 302
    • Poultry: 3633
    • Swine: 242
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 121

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 1
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 8
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

366 of Iē̼ijoej Se's population work within a Foundational Occupation.

773 of Iē̼ijoej Se's population do not work in a formal occupation, but do contribute to the local economy. 72 (6%) are noncontributers.

Points of Interest

Iē̼ijoej Se is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a scimitar of Conjuration, an a scimitar imbued with notable amounts of Conjuration energies was created in Iē̼ijoej Se by in time immemorial, reportedly some time during the early 2nd century.

History